Archive for the ‘textures’ Tag
- August 16, 2011 Bogdan Dullsky and Ilia Saveliev posted in Bogdan Dullsky, Idle Sunder, Quest.Room.Project tagged abstract, ambient, avantgardener, Bogdan Dullsky, concrete everything, contrabass, electro-acoustic, electroacoustic, experimental, flute, minimal, music, musique concrete, sound design, textures, Transnistria
- August 4, 2011 Other spirits posted in Bogdan Dullsky, Quest.Room.Project tagged ambient, Bogdan Dullsky, experimental, flute, minimal, music, musique concrete, Quest.Room.Project, sound design, textures, Transnistria
- April 5, 2011 Absolute by Idle Sunder posted in Idle Sunder tagged abstract, ambient, avantgardener, breakcore, concrete everything, deep, drone, electro-acoustic, Idle Sunder, industrial, sound design, textures
- February 10, 2011 Auschwitz – an Uwe Boll Film… if you like Drone… posted in Bogdan Dullsky, Quest.Room.Project tagged abstract, ambient, Auschwitz, avantgardener, Bogdan Dullsky, breakcore, concrete everything, cyberpunk, deep, drone, electro-acoustic, electroacoustic, sound, sound design, textures, Transnistria, Uwe Boll
- February 6, 2011 Setola Di Maiale ‘Freedom Reflex (One)’ posted in Bogdan Dullsky, Quest.Room.Project tagged abstract, Bogdan Dullsky, breakcore, concrete everything, electro-acoustic, electroacoustic, experimental, future, glitch, industrial, minimal, musique concrete, post-noise, Quest.Room.Project, sound design, textures, Transnistria
- January 30, 2010 Idle Sunder and Bogdan Dullsky posted in Bogdan Dullsky, Idle Sunder tagged abstract, ambient, Bogdan Dullsky, deep, electro-acoustic, electroacoustic, electronic, electronic jazz, electronica, experimental, future, Idle Sunder, industrial, infinite, musique concrete, noise, post-noise, sound design, textures, Transnistria
- October 27, 2009 Bogdan Dullsky – Freedom Reflex | Second posted in Bogdan Dullsky tagged abstract, ambient, avantgardener, Bogdan Dullsky, concrete everything, electro-acoustic, electroacoustic, electronic jazz, experimental, future, glitch, music, musique concrete, noise, post-noise, Quest.Room.Project, sound design, textures, Transnistria
- December 16, 2008 entity.be -> Idle Sunder – Psygnosis III posted in Bogdan Dullsky, Idle Sunder tagged ambient, Bogdan Dullsky, deep, drone, Idle Sunder, infinite, textures, Transnistria
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